Compress PNG Images Online

Shrink PNG files in your browser. Pick a quality level or a target size — no signup, no watermark.

PNG
PNG
PNG
PNG
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PNG compression is lossless by definition — every pixel survives exactly. Optimising a PNG means improving how efficiently those pixels are encoded: choosing better filter strategies, stripping metadata the image does not need, and reducing the palette where the image genuinely has few colours.

Screenshots, UI graphics, logos and design-tool exports are where this pays. Figma, Sketch and Illustrator all emit PNGs carrying embedded colour profiles and generator metadata, and none of them optimise the compression afterwards. A 2 MB icon set commonly drops below 500 KB with no visible change at all.

If the image is a photograph rather than a graphic, PNG is the wrong format to be optimising. Lossless compression handles continuous-tone detail badly, and converting to WebP will save an order of magnitude more than any amount of PNG optimisation can.

PNG was designed in 1996 as a patent-free replacement for GIF, after Unisys began enforcing its patent on GIF's LZW compression. It brought lossless compression, 8-bit alpha transparency and 16-bit colour depth, and became the standard format for screenshots, logos, UI assets and anything with sharp edges or flat colour. Its one weakness is photographs: lossless compression handles continuous-tone detail badly, which is exactly the gap WebP's lossy mode fills.

PNGPNG
Compression Lossless DEFLATE Lossless DEFLATE
Transparency Full 8-bit alpha Full 8-bit alpha
Animation Not supported (APNG is a separate extension) Not supported (APNG is a separate extension)
Colour depth 8-bit and 16-bit per channel, plus palette modes 8-bit and 16-bit per channel, plus palette modes
Where it opens Universal since the late 1990s Universal since the late 1990s
Typical file size Typically 25-35% larger than lossless webp, and several times larger than lossy webp Typically 25-35% larger than lossless webp, and several times larger than lossy webp
  1. Audit the site and find 1,400 PNG files averaging 240 KB each
  2. Batch-compress at quality 80 with metadata stripped
  3. Spot-check twenty images at full size against the originals
  4. Push the compressed set to the CDN and purge the cache
  5. Total image payload drops by 58%; mobile LCP improves by 1.1 seconds
Use caseSettings
UI icons and sprites Lossless optimise, strip metadata
Screenshots Palette quantise to 256 colours where the image allows
Design-tool exports Strip embedded colour profiles and generator metadata
Photographic PNGs Convert to WebP instead — PNG compresses photos badly
Print-bound assets Keep lossless and leave the colour profile intact
PlatformPNGPNG
Chrome / Edge / Firefox
Safari 14+ / iOS 14+
Windows Photos
macOS Preview & Quick Look
Adobe Photoshop
Microsoft Office 2021+
Email clients (Outlook, Gmail)
Social media uploaders
Print & prepress (RIP)

PNG compression is lossless by definition — every pixel survives exactly. Optimising a PNG means encoding those same pixels more efficiently: better filter strategies, stripping metadata the image does not need, and reducing the palette where the image genuinely contains few colours. Nothing about the picture changes.

Screenshots, UI graphics, logos and design-tool exports are where this pays off. Figma, Sketch and Illustrator all emit PNGs carrying embedded colour profiles and generator metadata, and none of them optimise the compression afterwards. An icon set at 2 MB commonly drops below 500 KB with no visible change — a real page-weight saving that lands directly in Lighthouse scores.

If the image is a photograph rather than a graphic, PNG is the wrong format to be optimising at all. Lossless compression handles continuous-tone detail badly, and converting to WebP will save an order of magnitude more than any amount of PNG optimisation can. Reach for PNG compression when you need to stay in PNG; reach for WebP when you do not.

  • Strip metadata first — design-tool exports carry colour profiles and generator tags that often outweigh the pixel savings.
  • Palette quantisation is the big win on screenshots and UI graphics: most have well under 256 distinct colours.
  • Leave the colour profile intact on anything print-bound; stripping it will shift the colours at the press.
  • If the PNG is a photograph, convert to WebP instead — PNG optimisation cannot compete on continuous-tone images.
  • Run compression as a build step rather than by hand, so newly added assets never slip through unoptimised.
PNG

PNG – Portable Network Graphics

PNG uses lossless compression and supports transparency. Ideal for logos, UI graphics, screenshots, and any image where pixel-perfect reproduction is required.
PNG to WebP

Yes. Compression is free with no signup on webp.now, and guests can compress up to 10 files a day. Read more: Is webp.now Free to Use? No Signup Required

It depends on the source. A PNG exported at quality 90+ typically halves at quality 80 with no visible difference. A file already compressed hard has much less to give — the tool will tell you the saving before you download. Read more: WebP vs JPG: Choosing the Right Image Format

Lossy compression always discards some data. Above quality 80 the difference is invisible at normal viewing sizes; below 60 you will start to see softness and blocking in flat areas like skies. Read more: How to Compress WebP: Quality Settings Explained

Lossless re-encodes the image with no quality loss at all, which still saves space on screenshots, logos and line art. On photographs it saves very little — use lossy for those. Read more: How to Compress WebP: Quality Settings Explained

Yes. Set a target size in KB and the encoder binary-searches for the highest quality that fits under it. Useful when an upload form enforces a hard cap. Read more: WebP vs JPG: Choosing the Right Image Format

Files are processed on secure servers over TLS and deleted automatically within 24 hours. They are never used as training data or reviewed for analytics. Read more: Is Your Data Private on webp.now? Privacy and Security

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